Category Archives: Office Talk
Media Sneak Peek
Media Sneak Peek is a new blog entry that we will be starting today. The goal is to provide one media file, be it concept art, screenshot, render, video or picture, as often as possible. What we want to achieve
Activity Report July 1st
The sprint meeting took place yesterday and we presented our work and development progress to our peers. Before we go into the sprint meeting details, please allow me to address a few points of concern we've noticed within the community:
Update & Dungeon Q&A questions
Our Sprint presentation will be held next week, and we expect to present our progress to you then. In the meanwhile we'll give you a small update on some of the questions you've asked on the forums.
Community Q&A: Armor System and Balancing
This week we'll answer some important questions asked by the community on Darkfall's official forum. We selected a batch of connected questions for today having to do with the new armor and specialization systems.
Activity Report 3rd of June 2011
This week, we still have some of our people in Asia while the rest of the team is here working hard on new features for the expansion and improving existing features as well. Your input on our questions towards the siege
Patch Notes May 27th, 2011
Due to patching the maintenance on both servers will be extended by 2 hours to an overall downtime of estimated 3 hours.
Darkfall Siege Mechanics and Values Balancing Feedback
Today we’d like to involve you in some of our work with the new siege system. As we mentioned in the previous activity report, the new siege system is complete and in the testing and balancing phases. We’ve already mentioned
2 years of Darkfall: a “look back” to our 2 year anniversary
While we already lived through a few more months since our official 2 year anniversary, we don't think we really paused and thanked the community for being with us during all this time.
Darkfall Dynamic Environmental Sound System
Darkfall will feature a new dynamic environmental sound system that is groundbreaking for an MMO. While we have already showcased specific sound emitters in an older video, this video is to showcase some of the new mechanics behind sound
Patch Notes May 11th, 2011
Today's patch is mostly about the changes in the alignment system. You can see an map highlighting the changes. We're interested in your feedback on how it's working out since this is a major change in the gameplay and to