Siege system update /Media peek
This week in development we’re finishing up work on the new siege system and we’re continuing our work on Darkfall’s relaunch features. Our next scrum meeting will happen after the new system is in place, and this should yield more specifics. Business meetings have been focused on Asian and other localized versions of Darkfall, on Darkfall relaunch distribution, partnerships and timing specifics.
On the new siege system, things are looking good for deployment next week. Some bugs that where discovered during testing this week were addressed and no other issues have come up. The new siege system apart from the things we detailed in a previous blog article will also feature protection shards, an item that has been requested quite a few times by the community. Protection shards will come in 2 variations, large and small, and they will protect your holding against siege for 6 and 3 hours respectively.
There is another item related to sieges that has been inserted into the system but will not be active in the upcoming siege patch. Extension shards will enable the defending clan to push back or forward the actual time that siege goes live. There is an internal debate at the moment on whether to activate this feature, and if so, what sort of limitations should be imposed.
At the moment the shards can extend the time that the siege goes live by 3 or 6 hours. There are thoughts of adding 2 more extension shards that will make the siege go live 3 or 6 hours earlier than the original time. Some things to consider are:
- -how long after the initial siege declaration a defending clan can use an extension shard,
- -if there should be different time restrictions for shards that push the siege time back and ones that bring it forward, and
- -if the 3 or 6 hours are too short or too long.
Keep in mind the extension shard implementation to the game will come with a small patch after the siege patch provided the community response is favorable.
We await your feedback on this feature.
For today’s media peek, our art team shared a concept of the redesigned Khamset monster family. Our artists are in the process of modeling now and we will show you the finished product as soon as it’s completed.
Our lore team provided the following:
As the Red Pharaoh exerts his tenuous influence from beyond the veil that separates life and death, the lands that were once his dominion begin to shift and distort. As Ur-Khamset grows in power in his bid to return to the lands of Agon, he reaches out to prepare his minions! The dry, dusty bones of those he cursed with undeath so long ago, twist with growing flesh, warping them into their master’s image and needs.
Thank you for reading
first
Sea Tower times will obviously be fixed in the Siege patch? My clan has attended very few sea towers because they occur around 9:00-10:30am Eastern.
First
Good Update, Looking forward to siege patch and 2.0 / release!
NOOOOOOO!!!!
If only you hadn’t capitalized that F you might have beat him to it =P
cant use capitals when ur tryin to be first
what a first noob
Get off me bear!
I would suggest those delay shards be 1-2 hours eaither way not 3/6!
Yes, you are right. The extension shards shouldn’t push the time this much. The attacking clan would have to plan in a time frame of 12 hours ( +6 / -6 ). This is impossible for most people. Sieges would only happen on saturday evening with this.
Agreed. Extension shards should be able to shift time forward or back, but not by much (0.5~ 1.5 hours) or they will make protection shards irrelevant(and there should be a 9 hour protection shard).
I look froward to seeing how this works in practice – as a clan who have lost our holding to server up sieges by veterans, I really do hope however that the cost of protection shards is not such that they prohibit casual players from actually using them.
hahahahhaahahahhahahHAHAHAHA
that is the siege expansion?
1. “Work” on expansion for over a year. (recolor Siege Shards and add delay timer effect)
2. ???
3. PROFIT!!! (aka release as an expansion)
“will make the siege go live 3 or 6 hours earlier than the original time”
Uhh…might wanna fix that typo…
forgot to mention, able to delay the siege by 6 hours??? do u REALLY play the game?
say a siege goes live at 10pm, that means i can delay it to 2 am?
lol. keep failing more please and sell the company.
only 1 hour and 2 hours tops could be delayed.
i mean delay it to 4 am not 2 am xD
Yes. That’s exactly what it means.
We don’t know yet whether the attacked could just use a new (different) shard, to pull it back to 10 pm.
Yes, this system could (on paper) easily be abused to make it that seiges always get pushed to times that no-one plays. But we do not know the full details, so we have to wait and see.
you know multiple siege?^^ if a clan has 3 holdings they have the normal siege timer..can handle the next to 3 hours later ..and the last at 6 hours..its ok..the attackers have to use their heads too^^
China, Asia, partnerships, localized versions, redistribution timing specifics, implementation.
Seriously who is this blog for? Your stockholders? What a bunch of shit and fluff.
shut up faggot ..and be serious^^
+1 (minus the needless homophobic slur)
Martin your a tool. Obviously your new. So how bout if you remains silent and let the people who play this game have an opinion. Your a moron.
Haha lol you are funny..since 2007 admin of http://www.darkfallonline.eu the only constant fanpage for darkfall. Start befor beta starts ^^
since 2005 registrated in forumfall… dont explain me ANYTHING about Darkfall. With up with the razorwax guys befor they moved to greece..
so should i explain you Darkfall and Aventurine?
Admin you say?
So faggot is the word used for your site visitors as well?
FAIL !
If a delay/increase to siege timers, WERE implemented,it would definitely only need to be like 30m-1hr or something pretty minimal,but noticeable enough to be effective/annoying.Im not sure its a good idea altogether.
nice to see,that something’s moving in DF
When will the expansion released?
You are living back to the community, everyone is asking you an exact date for the new expansion. Sieges do not want updates, we do not know how they will be new dungeons, and how they will improve the graphics, WE WANT TO KNOW WHEN WILL LEAVE THE NEW GAME. How hard is enterder to you?, Seem to live in a reality completely oblivious to what happens in their own game, people stop playing, guilds go, because you do not advertise the damn time and it’s pointless to keep playing your game with these perspectives.
Weren’t you guys going to add protection shards like a month after release?
I love the idea of extension shards.
Please make them 30min +\- and have them craftable so you can add 6 shards together to apply one 3hr extension, 7 for a 3.5hr extension. That way we could make the time fit the defenders preference and with a better window then 3 or 6 hours.
You will need to use these shards within the 1st 12hrs of the timer.
+1
more shit………………… AV FAILS AGAIN!!!!
Sweet, Ur-Khamset has not been forgotten by the devs! I cannot wait to go into the Pyramid. Though, I’d rather go to Kasdim
We don’t want little snip-its of an update. We want the entire package with a REAL date of release, that you will hold yourselves responsible for. You owe us that much.
Please reconsider the implimentaion of these shards to the game, delaying a siege will stop sieges…And sieges at the moment are the only reason people continue to login.
The extension shards are a good idea but I suggest 1, 3 and 6 hour shards. We don’t know what the recipe/rarity is to make them yet. So, I’m not going to speculate on how much effect they are going to have.
The protection shards are going to make for fractured clans. However, if it holds true that a “large” clan can only take a holding then things get intesting as far as how numbers can be utilized and manipulated.
Here is a scenerio I forsee: Zerg clan attacks a city with a strength of 100+ members. takes the holding then fractures off to 10 alts to maintain the holding and creates another clan of 100 to go take another holding. The “Protection” shards will be used on all the holdings with alts and never be able to be sieged.
Protection Shards better be super ultra rare in order to prevent this.
Will protection Shards be available in cash shops?
think not but maybe a 1day push of skillgains and meditationpoints^^
lullll
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What the fuck? Legal self siege shit? You can’t be fuckin serious.
Sounds like sweet siege up keep to me-I REALLY LIKE ThIS.
Where is the Chosen of Khamset? How dare they not be in the sneak peak! I’ve killed thousands of those fucks-can’t wait to see what they look like.
ok so all I see is u just brought back self sieges with the same thing thats suposed to getrid of them. the protection shards can now be bought and used when ever u want so someone can just buy and keep useing them and be protected forever. u need to put a limit of one shard per day for the protection and extension shards. so u can only use one then it would be ok to keep the times at 3 and 6 hours.
Sooooo….. will there be a wipe?
Of course there is a wipe. If there was not it would be in their best interest to tell the community not to worry, but they cannot blatently lie.
Dear Aventurine –
One of the main goals of the siege update was to ELIMINATE self sieging. I do not understand how adding protection shards is a good thing.
Protection shards are a bad idea! If you insist on implementation then I pose the following questions:
How often can protection shards be used?
How much do protection shards cost?
Will you be able to see on the map which holdings are under protection?
All in all I think protection shards are a terrible idea. You are giving the defender the ability to move the siege timeframe and that is enough.
I can’t post links here – but a poll has been started about protection shards. I think they are terrible idea to make self siege legit.
I think you need to stop making news about the options. You’re scaring players.
Please reconsider the implimentaion of these shards to the game, delaying a siege will stop sieges…And sieges at the moment are the only reason people continue to login.
And… Will there be a wipe?
“For today’s media peek, our art team shared a concept of the redesigned Khamset monster family. Our artists are in the process of modeling now and we will show you the finished product as soon as it’s completed”
REALLY?? your just now modeling them????…how much more concept art crap is left to model??????
Of all the drivel that came out today this one worries me the most, because if your still modeling things… they cant even be close to a release date.
wow as you can see again Tasos you r a dick… look at all the posts above me that thing your one…….
You guys are so retarded. The protection shards will not be spammable. Probably only one allowed use per holding per day. This way if you want to protect your holdings from server up sieges or times when clan members are the most occupied you can. Also you could protect your holdings during time when you will be dropping a siege and don’t want to defense while offensive seiging.
And if someone drops on you at multiple holdings you can use the delay shards to space out the seige timers so that you can defend them one at a time.
Don’t be cry babies, this isnt legal self seiging. It a game mechanic added to balance the seige system. Post positive fucking feedback not qq’s
ohh my good stooop all what you are doing please and sell game to company with some understanding off game concept
Shard that can delay a seige for 3-6 hours isnt good
Adress off what all wanna know about relese date and wipe issue not adressed
Again showing us a picture khamsets making me belive game isnt even close of beeing ready talking about 2.0 version
common give us a friggin bone here we are paying for game you do know that
What about fixing the Sea Tower times??? Another two sea towers just occurred this week at 10:30 and 10:00am.
I believe being able to push back the siege time is great. I also think the defenders should be able to push forward the siege time.
The system seems to be getting far too convoluted. The average player struggles to understand the nuances of the siege rules as it is, now you’re throwing in more twists and complicating things further. Nice to see protection shards getting implemented finally (I remember they were due to be implemented during beta 2.5 years ago). Extension shards and multiple sieges on a single holding will just confuse the hell out of casual players. I think you were on to a good thing with shardholder sieges, it just needed to be refined further to deal with disconnects and such. I don’t know how you expect players to be so involved with the game at all times that they will be able to deal with all these potential twists and turns associated with the simple concept of taking a city by force from another clan. Its like beurocracy in the form of a videogame. Just let us attack a damn city and take it ffs.
Lol, I cancelled my last subscriptions last Friday and figured this Friday would be the last time I checked the blog to see if Tasos could recover at all.
And it’s only getting worse…
Oh well. Followed this game since 2004, played since beta… had to move on some time.
How about that Darkfall 2010 then eh? Hahaha /trollface
Ok you guys are all bitching about “self sieging”. Am I the only one who read a couple updates ago that once a holding is “under siege” any number of other clans can also seige at the same time?
Self sieging is a stupid idea. It would open you up to everyother clan for less of a wager. Whoever does the most damage wins the siege.
Why the fuck would anyone self siege under those conditions?
I don’t even care about seige crap. What i care about is the Darkfall year 2010 patch. Its September 2011 if anyone has looked at a calender recently. Give me a break. Cancelled my subscription this week.
fail sorry av
lol I come back a day latter and there are more posts that think AV are dicks…
Protection shards are a GOOD thing IF they prevent 5am or server up sieges. They are a BAD thing if they prevent primetime sieges.
Sure, they could make the rare 5 am siege turn into an 11 am siege. But they will also turn the many, MANY more 9-10pm sieges into 3 and 4 am sieges.
Sorry, misread. My above post is in regards to the extension shards.
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http://www.youtube.com/watch?v=H3j0Fhr6rp0&feature=feedlik
CYA DF…………………………………
As if the posts above me haven’t got the point across – what a joke.
What is the point of an extension shard? Stop server up sieges? At what cost – turning prime time sieges into early morning ones?
Stupid, thoughtless idea.
Guilds schedule sieges for specific times to garner as many troops as possible.
What is my guild supposed to do when we post on our forums “SIEGE @ 8PM PST”, thus having our members clear their schedules to be there, only to have the siege delayed past our members’ available times?
Extension shards are a truly ridiculous idea that will be abused and will only server to waste people’s time.
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df 2.0 ~ 1/2 year (+-1year) ?? ;P
I hope everyone at AV has a real job that can pay their bills once this turd sinks.