Tag Archives: Community

Limbo State

On Friday we posted some details about a limbo state system we are working on and we would like to clarify some aspects of it. First of all, the aim of this system is not to make it cheap or

October 14th Update

October 14th Update

There has been a lot of work on the business side of things the past couple of months, having to do with Darkfall distribution, localization, partnership deals in Asia and Europe, investors, and other activities that are requiring a lot

Update, September 2

We noticed that there was some anticipation building up to the end of last month having to do with an ETA for Darkfall's relaunch.

Darkfall 2.0: A closer look

We've talked about Darkfall 2.0 and Darkfall 2.0 features on several occasions. We've explained that this is a new game created on top of the current game rather simply an expansion.

Darkfall’s new Siege System

Darkfall’s new Siege System

The new siege system is now complete and is going through final testing. Today we'll present it to you in detail, leaving out only a few parts we're still testing/balancing. As we mentioned before, we rewrote the entire system to

Activity Report July 1st

Activity Report July 1st

The sprint meeting took place yesterday and we presented our work and development progress to our peers. Before we go into the sprint meeting details, please allow me to address a few points of concern we've noticed within the community:

Community Q&A: Armor System and Balancing

Community Q&A: Armor System and Balancing

This week we'll answer some important questions asked by the community on Darkfall's official forum. We selected a batch of connected questions for today having to do with the new armor and specialization systems.

2 years of Darkfall: a “look back” to our 2 year anniversary

2 years of Darkfall: a “look back” to our 2 year anniversary

While we already lived through a few more months since our official 2 year anniversary, we don't think we really paused and thanked the community for being with us during all this time.

Activity Report 6th of May 2011

Activity Report 6th of May 2011

Today we had our sprint presentation meeting where most of our activities of the past weeks were presented and discussed. Here are some of the highlights:

Activity Report March 11th

Activity Report March 11th

I would like to thank the Liaison team for collecting the information used in today's Activity Report: As you know, our design contest is in progress giving you an opportunity to get your own weapon design into Darkfall.