Tag Archives: expansion
Siege system update /Media peek
This week in development we’re finishing up work on the new siege system and we’re continuing our work on Darkfall’s relaunch features. Our next scrum meeting will happen after the new system is in place, and this should yield more
Update, September 2
We noticed that there was some anticipation building up to the end of last month having to do with an ETA for Darkfall's relaunch.
Darkfall 2.0: A closer look
We've talked about Darkfall 2.0 and Darkfall 2.0 features on several occasions. We've explained that this is a new game created on top of the current game rather simply an expansion.
Activity Report Feb. 25
Today, after a couple of delays we finally had our sprint presentation. Several key people are still missing but it was concluded successfully by team members filling in for those that couldn't be there.
Update on February 4th
After last week's sprint presentation, the teams had their meetings at the beginning of this week to plan out the next sprint which will last for two more weeks.
Activity Report January 21
The next expansion has two prongs: one involves a complete overhaul and dramatic streamlining of the world and complete redistribution of all its features. The second prong has to do with a competitive component on a completely level playing field
Darkfall Activity Report – Scrum Presentation
Today we held our company sprint presentation meeting where team leads presented their work during the last sprint. It was very interesting, very productive and very uplifting to see the future of the game presented to us.