Tag Archives: feedback
Darkfall 2.0: A closer look
We've talked about Darkfall 2.0 and Darkfall 2.0 features on several occasions. We've explained that this is a new game created on top of the current game rather simply an expansion.
Activity Report July 1st
The sprint meeting took place yesterday and we presented our work and development progress to our peers. Before we go into the sprint meeting details, please allow me to address a few points of concern we've noticed within the community:
Community Q&A: Armor System and Balancing
This week we'll answer some important questions asked by the community on Darkfall's official forum. We selected a batch of connected questions for today having to do with the new armor and specialization systems.
Activity Report 3rd of June 2011
This week, we still have some of our people in Asia while the rest of the team is here working hard on new features for the expansion and improving existing features as well. Your input on our questions towards the siege
Activity Report 6th of May 2011
Today we had our sprint presentation meeting where most of our activities of the past weeks were presented and discussed. Here are some of the highlights:
Feedback, April 21st
What we'd like to do today is to let you participate in some of our internal debates, and to give you some perspective behind the scenes:
Darkfall Update March 4th
Today we have a small update for you during which we'd also like to ask your opinion on two features in deliberation.
Darkfall Activity Report: More community feedback
We’d like to thank our players for taking our suggestion last week and sending more feedback our way. The community liaisons collected more feedback and suggestions from the forums and I’d quickly like to address some of those today: