Tag Archives: Ship Combat
Patch Update
We saw there was some confusion as to what goes into the upcoming patch so we'll post here the main features included in it:
Darkfall’s Chaos Chest #15
We will recap on a regular basis to make sure you don't miss any important information. Additionally we will pick a few examples of the many interesting reads around the forums. (If you think a specific thread or event is worth
Activity Report March 11th
I would like to thank the Liaison team for collecting the information used in today's Activity Report: As you know, our design contest is in progress giving you an opportunity to get your own weapon design into Darkfall.
Activity Report January 21
The next expansion has two prongs: one involves a complete overhaul and dramatic streamlining of the world and complete redistribution of all its features. The second prong has to do with a competitive component on a completely level playing field
Activity Report December 15
The sprint presentation took place on Monday and everyone's work was presented. In the last activity report of 2010, we'll talk a bit about what we've been working on the past few weeks and upcoming changes:
Darkfall’s Ships
When it comes to ships, or vehicles in general for that matter, Darkfall has opted for a design that one does not often come across in mmo's.
Activity Report: Community feedback discussion
We had the Scrum planning meeting on Wednesday instead of Monday as originally planned, so I don’t have a debriefing for you yet. We’ll get to that next week, so this week we can talk about something else:
Darkfall Entertainment
A perception about Darkfall shared by some players is that there are many things to do but not all of these are worth doing based on profitability and return.
On Building Worlds, MMOs, and Darkfall
Massively.com recently posted a new 'Anti-Aliased' article by Seraphina Brennan on building worlds. The focus of the article isn't so much about interaction with the world, but more about having the opportunity to experience your own story every
Darkfall’s Epic PvE Tag Team
Today the powers that be allowed me to make a quick write-up about an experience I had yesterday on the EU-1 live server. Contrary to popular belief we developers are in-game quite often. I tend to travel around and visit