Tag Archives: update
Update March 9th
Tasos and a couple other team members are attending GDC, checking out the latest developments in the industry, so we have prepared a short update for you. Another sprint has been concluded and the teams have progressed on their assigned
October 14th Update
There has been a lot of work on the business side of things the past couple of months, having to do with Darkfall distribution, localization, partnership deals in Asia and Europe, investors, and other activities that are requiring a lot
September 30 Activity Report
Implementing the new siege system has been a very difficult task, but from the feedback we’re getting, it was well worth the effort. Player feedback has been very useful as far as us issuing quick fixes. Today’s patch hopefully addressed
Update, September 2
We noticed that there was some anticipation building up to the end of last month having to do with an ETA for Darkfall's relaunch.
Quick Update
There's not much to report today. Most of the work being done right now is on the testing and the balancing of the siege system. We hope to run final tests next week before we can deploy it. We've also
Patch Notes May 27th, 2011
Due to patching the maintenance on both servers will be extended by 2 hours to an overall downtime of estimated 3 hours.
Update on February 4th
After last week's sprint presentation, the teams had their meetings at the beginning of this week to plan out the next sprint which will last for two more weeks.