Darkfall News Updates - Saturday March 14 2009
Posted by on March 14, 2009 15:50
For Darkfall News Updates visit the News Section on the Darkfall Community Forum
You can find it
HERE
Read more
First wave of Invites - Thursday January 22 2009
Posted by Darkfall News on January 22, 2009 21:36
This is an update about what is happening today:
We have sent out the first wave of invites to clans and individual testers. We will send more waves of invites within a few hours. Invited players will be able to download the Darkfall installer.
We are applying the latest patch, and players will be able to start patching soon, and entering the game.
We are spacing out the invites in order to facilitate the download of the client and patching. We will continue sending out more invites every day until we reach our capacity.
Since this first phase has to do with stress testing the servers, and doing final testing on features, we are not lifting the NDA until this testing is concluded.
We apologize for the problems with the forums and the website today, we have been experiencing denial of service attacks, and we are working to resolve them.
Read more
Darkfall Release Schedule - Thursday January 15 2009
Posted by Darkfall News on January 15, 2009 18:58
There has been an official announcement about the updated Darkfall release schedule.
You can read this announcement
here
Read more
Darkfall beta preview on The Noob - Monday December 01 2008
Posted by Darkfall News on December 01, 2008 13:33
In the spirit of sharing beta information with the community, we've given an NDA release for a regular feature to Gianna Masetti, friend and creator of The Noob comic.
Gianna was interested in doing this, and we think it's a great idea. I'd like to ask the Darkfall community to appreciate her effort to do something in her own way. She's still under NDA so please respect that she cannot answer any query whatsoever.
You can find the Darkfall preview linked on her site
http://www.thenoobcomic.com
Read more
Darkfall Beta Report 1.0 - Tester First Impression - Tuesday November 18 2008
Posted by Darkfall News on November 18, 2008 14:57
In cooperation with the Darkfall beta testers we picked a balanced medley of
quotes posted on the internal Darkfall beta forum and made them public. The
topics covered are overall impressions, the AI, PvP, Darkfall's controls,
crafting, gameplay, the graphics, the Darkfall world, and technology.
You can find this extensive Darkfall preview
here.
Read more
Aventurine - GNi Press Release - Wednesday September 17 2008
Posted by Darkfall News on September 17, 2008 12:41
Aventurine to Launch New Game on GNi's Leading Multiplayer Game Hosting
Platform
GNi Selected for Convenience and Scalability
SAN JOSE, Calif., Sep 16, 2008 (BUSINESS WIRE) -- Aventurine SA, a developer
located in Athens, Greece has selected GNi, a leader in
infrastructure-as-a-service, to host their groundbreaking game, Darkfall Online,
which is scheduled for release later this year.
Read more
Darkfall Gameplay Trailer and Beta Registration - Saturday August 30 2008
Posted by Darkfall News on August 30, 2008 00:44
We've released an extensive Darkfall Online gameplay trailer which shows a multitude of Darkfall's unique features in action.
The trailer consists of 100% in-game footage and features real-time massive naval and land combat, battle tactics, city sieges, mounts, siege weapons, vehicles, adventure areas,
clan cities, spell mechanics, highlights of the grand scale of the Darkfall world, and much more. The trailer is made of playtesting footage with no scripting, no simulations, or post-
processing. It's the Darkfall team playing the game as the players would.
You can download the Darkfall Trailer here
A beta registration link is included at the end of the video, and beta registrations are now open.
Read more
Latest Updates - Tuesday June 03 2008
Posted by Darkfall News on June 03, 2008 13:01
Here is a list of the latest Darkfall updates and News.
Darkfall wins MMOsite's Reader's choice award
Location Test Video
All Races now
updated
Update May 23d
Dev Journal #26: Questions Answered
Dev Journal #25: Philosophy
Dev Journal # 24: Full Freedom Gameplay and Substance
Three Screenshots of Severii
Darkfall
Gallery Screenshot update
Read more
Location Test Video - Friday February 22 2008
Posted by Darkfall News on February 22, 2008 19:03
For today's update we put together a medley of location test videos, from in
and around clan cities and racial outposts. You can download the video
HERE (~114MB)
You can also find location test screenshots in the gallery
section of the site which closer resemble the actual screen quality of the
game - free of the considerable video compression degradation.
Read more
Darkfall community-developer Q&A - Tuesday January 29 2008
Posted by Darkfall News on January 29, 2008 12:21
The Darkfall developers answer community questions about the game.
Part One (12 Questions)
Part Two (29 Questions)
Read more
Latest Darkfall Updates - Tuesday January 29 2008
Posted by Darkfall News on January 29, 2008 12:10
Here is a list of the latest Darkfall updates and developer journals.
Darkfall Dev Journal #21: Summary Status
Darkfall Dev Journal #20: Fan Answers & Three Screenshots
Darkfall Dev Journal #19: A Round-Up
Darkfall Dev Journal #18: Economy, Prestige Classes & More
Darkfall: Two Exclusive Clan Siege Screenshots
Darkfall Dev Journal #17: Business Models & Clan Cities
Darkfall: Three Exclusive Screenshots
Fan Visits Darkfall Devs!
Darkfall Dev Journal #16: The Details
Developer Journal #15: A Visit From a Fan
Developer Journal #14: Progress Report
Read more
Darkfall Developer Journal - Monday September 03 2007
Posted by Tasos on September 03, 2007 11:04
A new Darkfall developer journal is available on Darkfall Warcry. You can find it here:
Read more
Aerdin Mount video - Tuesday July 24 2007
Posted by Tasos on July 24, 2007 15:55
A short video of the Aerdin mount, originally featured on DF Warcry's developer journal is available for download HERE.
(aprox. 19MB)
Read more
Darkfall Journal on Warcry - Friday March 23 2007
Posted by Tasos on March 23, 2007 20:06
A new Darkfall developer journal is up at Darkfall Warcry
Read more
New Gameplay Video - Tuesday January 30 2007
Posted by Tasos on January 30, 2007 16:05
We made a new video from in-game footage just to give you a taste of what the game's like at the moment.
You can get the video HERE
Read more
Darkfall past articles - Friday January 19 2007
Posted by Tasos on January 19, 2007 11:07
We've gathered a few articles posted over time and put them in one place for those who may have missed them:
- Darkfall Tactical Overview
- Clans in Darkfall
- Darkfall's Skill System
- Risks and Rewards of Trading in Darkfall
- Darkfall's Dynamics of Conflict
- Alignment and Player-Killing in Darkfall
- Sensory Cues in Darkfall
- The Impact of Death in Darkfall
- Handcrafting the Darkfall World
- Populating the Darkfall World
- Mounted Combat in Darkfall
Read more
Devspeak: Henning Ludvigsen - Monday October 30 2006
Posted by tasos on October 30, 2006 11:48
Darkfall's Art Director Henning Ludvigsen gave a short devspeak interview about Darkfall's style and about some of the challenges that the art team has faced.
You can check it out here:
Read more
9 New Screenshots - Thursday October 05 2006
Posted by Tasos on October 05, 2006 15:56
The Darkfall Gallery has been updated with nine new screenshots.
Check them out!
Discuss
Read more
Darkfall Tactical Overview - Thursday October 05 2006
Posted by Tasos on October 05, 2006 15:31
you can use elevation, choke points, reverse slopes, tree lines, rivers, plateaus, etc. to your tactical advantage whether you're picking your battleground or setting up an ambush
Read all about it in Darkfall Peek #31 on RPG Vault
Discuss this article
Read more
A Darkfall Debate - Monday September 25 2006
Posted by Tasos on September 25, 2006 11:17
The original announcement was made on Darkfall Warcry
The debate is between the following two positions:
1. One Character per server
2. One race per server
As you know Darkfall is a full PvP (player vs player) and clan warfare game - with accountability. Some restrictions to the character selection per game world need apply.
While we believe that Darkfall's skill system ensures never having to reroll a character, meaning that one character slot per world is enough, we would like to know what the Darkfall community thinks. We invite a civilized and constructive debate on the topic.
You may want to read about Darkfall's Dynamics of Conflict , and about Darkfall's skill sytem as reference to understand this issue better.
The debate takes place on the Darkfall Community forum
Thank you in advance for all feedback on this topic.
Read more